tag:blogger.com,1999:blog-5041624883246722973.post7693257625004430042..comments2022-11-11T04:13:56.292-08:00Comments on In a Strange Land: Hamlet, AOL, Facebook, and SLIggy Ohttp://www.blogger.com/profile/10834075825456226770noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5041624883246722973.post-7786439708918349812011-02-23T05:51:12.563-08:002011-02-23T05:51:12.563-08:00Elrik, that is precisely why LL should take the le...Elrik, that is precisely why LL should take the lead and begin to develop contracts with reputable grid owners (or managers) to develop technologies to permit hypergridding with inventory and deployment of SL Marketplace across grids.<br /><br />I am not a computer scientist, but it can be done. It's a lack of focus and willpower that has kept this from happening. I hope that Rod Humble will see the business opportunity ahead of him.Iggy Ohttps://www.blogger.com/profile/10834075825456226770noreply@blogger.comtag:blogger.com,1999:blog-5041624883246722973.post-2598897599031487392011-02-23T01:27:47.330-08:002011-02-23T01:27:47.330-08:00The challenge to interoperability is going to be p...The challenge to interoperability is going to be protection of intellectual property for creators. It's no coincidence that commercial creators who are leaving or expanding beyond Second Life are going to other environments, such as InWorldz, where there is similarly no hypergrid capability. <br /><br />I'm all in favour of hypergrid and the ability to move between worlds carrying your inventory with you, but this cannot and will not happen unless there is a fully integrated and intrinsic multigrid permissions system in place that allows a vendor, for example, to determine whether or not their content is to be available in multiple grids and what the permissions are when the works are utilised outside the grid in which they were created.<br /><br />Yes of course there would be a great deal of business if this was possible, but unless there is a proper permissions system in place that includes intrinsic and fundamental IP protection and licensing, built into the infrastructure and not as an add-on, I really can't see commercial creators flocking to join in. <br /><br />Indeed, this, in my view, is why they are instead staying with self-contained worlds where the permissions structure is known, albeit imperfect.Elrik Merlinhttps://www.blogger.com/profile/10862224415243878990noreply@blogger.comtag:blogger.com,1999:blog-5041624883246722973.post-81400424004197205182011-02-22T20:58:00.767-08:002011-02-22T20:58:00.767-08:00nice! yes, SL has lost opportunity. obvious for me...nice! yes, SL has lost opportunity. obvious for me since i went from $2,920 a month to zero and now we spend $160 a month for our own grid<br /><br />would have been nice to stay inSL and would be great to hypergrid there, but i just don't see that in the cards<br /><br />my crystal ball (often wrong) points to SL becoming a full-on social place like IMVU and maybe even the eventual end of private estates<br /><br />but . . . my perspective on it all has shifted dramatically in the last year and SL holds very little relevance to what i want to do with virtual worlds<br /><br />it's kind of like having a Geocities website way back when and using Comic Sans and animated gifs - it was lots of fun and felt creative . . .iliveislhttps://www.blogger.com/profile/00412300946166700450noreply@blogger.comtag:blogger.com,1999:blog-5041624883246722973.post-51472336026722770642011-02-22T12:07:12.662-08:002011-02-22T12:07:12.662-08:00For Iggy sometimes, I think folks want a "kic...For Iggy sometimes, I think folks want a "kick in the pants" button ;PIggy Ohttps://www.blogger.com/profile/10834075825456226770noreply@blogger.comtag:blogger.com,1999:blog-5041624883246722973.post-70465623806091332262011-02-22T10:36:34.974-08:002011-02-22T10:36:34.974-08:00Where's the "Like" button?Where's the "Like" button?Elaine Greywalkerhttps://www.blogger.com/profile/09490094339478164401noreply@blogger.com