Location: Second Life Education Roundtable
Photo Courtesy of Olivia Hotshot
I was so proud, as a faculty member, to have two of my students, DMZ and Socrates, join our weekly meeting as part of a student panel on SL. They really did a great job.
I'll run the entire transcript soon, but one point that Socrates raised is worth an entire post. He liked using SL in a class, and felt it helped his learning. Yet at the same time, he said this:
I do not see myself using Second Life after I graduate... but I do see myself using similar technology in the future. I am attracted to the concept of a virtual world with endless opportunities but the graphics are not strong enough to hold my interest for long.For some time, I've argued that educators need stability more than fancy graphics. I'm not a gamer so SL's graphics are fine by me. Every time they get ramped up, it means ever-increasing requirements for graphics-cards and RAM on our systems. This orphans some students in the midst of a class and makes maintaining SL in a lab setting extremely difficult.
Socrates and other potential SLers, who are used to game-style graphics, want better graphics without lag to hold their interest.
How will Linden Lab satisfy both constituencies and grow its user base? On this question hinges a lot more than the fate of one virtual world.