Location: Main Auditorium, Virtual Worlds Best Practices in Education
Once again, I sit in at what has become an annual landmark for educators working in games and virtual worlds. Have a look at the conference schedule here.
Knowclue Kidd (Marianne Malmstrom) has begun our keynote as I write this. She's a dynamo. She challenges us to be epic, to push back in a time when state and federal governments in the US are tying educators' hands with more and more testing.
"Play" is not a four-letter word. But our culture thinks it is. That's my takeaway from her talk. It's time to push back and show students learning and having fun. It will take a lot of convincing to show the powers that be that wearing butterfly wings or playing Minecraft can help students learn.
But I'm confident that we must try.
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