At New World Notes, I have been eagerly watching, and contributing to, both the discussion about Patterns and the one about Creatorverse.
Now VWER will ponder what these mean for educators. Watch the videos first for Creatorverse, and then Patterns:
A few stabs at what all this may mean:
- I am fond of the term "shared creative spaces" that CEO Rod Humble employs. But creative for whom? Shared by whom?
- Creatorverse, as an iOS app, will give K-5 teachers (in particular) new tools for sharing content. My wife really likes what she sees there. Linden's signature product, Second Life, cannot be used in K-5 and even an "over the shoulder" use means getting the application approved by the censors and finding a rig hefty enough to run it well.
- Creatorverse looks drop-dead easy. Ease will mean adoption, since both SL and OpenSim clients are too complex for my wife's setting. Teachers don't have time.
- Patterns may be easy, but it needs hardware similar to Second Life to run. My own MacBook Pro does not meet the specs. Not good.
- Patterns also looks a lot like Minecraft. What will distinguish it and lead those in Minecraft to switch? Those not using it to choose Patterns first?