Showing posts with label madmax. Show all posts
Showing posts with label madmax. Show all posts

Thursday, October 7, 2010

Richmond Island and House of Usher to Vanish

CSU Chico Usher Tour: Prep
Location: Burying Madeline

Ah, well, all things must pass. My campus pays SL tier from discretionary funds, and they cannot cover a $150 per month increase in tier. I'll have a final chat with our team after EDUCAUSE, but I want to thank Kevin, Fred, Jon, and Sonya for their hard work to help me and Lee and Fran bring Poe's "The Fall of The House of Usher" to life in Second Life.

But The Virtual House of Usher will live on! It will take time and effort, but we'll rebuilt the simulation in an OpenSim grid. Over the winter holiday I'll be taking pictures and exporting what I can, before the sim we own goes "poof" in January.

Perhaps we'll organize a Halloween-night event at Usher! Your host, Roderick, cannot wait to show you the family crypt...

A bittersweet PS: given the death of the SLer called Adric Antfarm, who'd agreed to run the "Mad Max Challenge," as well as the death of my interest in promoting SL, the next roadtrip is canceled. Never fear, readers. I'll soon take some road-trips through the many regions of abandoned land, to show off what is happening to Linden Lab's dream world that they'd rather not have publicized.

Friday, September 17, 2010

Mad Max Challenge Update

Location: Looking for Fat Tank of Gas

As the Mad Max Challenge approaches, I have three Dogs of War (self included) who will attempt to drive through the Wastelands with me in October. Our brave victims…I mean drivers are: Adric Antfarm & AlexHayden Junibalya.

Are they the only brave SLers out there?

Surely not! I’ve asked Viv Trafalgar to be my gunner for this run. We’ll see if she’s crazy enough to let me drive.

Contact me here or in world, as soon I’ll have a starting point, finish line, and even a map!

I’ve begun on my own interpretation of what Humungus drove in The Road Warrior, with a secret weapon I designed myself, based on many fun hours playing Steve Jackson’s Car Wars game. It's too damned slow. I need to transplant over some components from a faster vehicle for my battle-buggy.

As for premade vehicles, I’m finding some potential at Xstreets’ marketplace: I don't have links to the new SL Marketplace yet, and who knows if these folks will move their content over. That means BUY NOW.

Mad Sax truck:A nice tribute to the Lord Humungus’ nitro-powered muscle truck. The blood stains are a clever touch.

Max’s interceptor:This is as close to Max's Interceptor (new and shiny from the first film, before it gets weathered in the desert) as we are likely to get.

The Tanker Truck:This thing has so many prims on it I wonder if it will even move, but it is a good reproduction of the tanker truck Max drives in the final chase scene.Now all I need is a hockey mask. And compressed-air tanks for my crossbow. And a can of Dinky-D dog food.

Thursday, September 9, 2010

Hump Bunkers Replace Second Life Bartertown

Location: Fake Paradises

I won't conceal my contempt for what came to replace the old Bartertown location in SL.

Where once there stood an homage to the third of the Mad Max films, now one can find for rent little fake tropical islands for blingtard soap-operas or porno roleplay. I went looking for vehicle ideas and look what I found.

Pity. But it won't stop the Mad Max Challenge! Hah!
If the fake world is going to end anyway, we Dogs of War must ride our machines into the sunset and leave flames in our wake!