Showing posts with label marketplace. Show all posts
Showing posts with label marketplace. Show all posts
Monday, April 15, 2013
SLers and Paying Attention to Updates
Location: SL Marketplace
As I prepare my swan-song teaching in SL (at least for the foreseeable future) I made some changes to the setting and dangers of the virtual House of Usher.
My last students to use it, in 2011, wanted some real chances of mayhem. I've obliged by adding a roleplayer's HUD to all of the premade avatars, and I set out to spend a few thousand Linden Dollars to add some traps, tricks, and mayhem.
The problem has been that items from Marketplace I ordered have not been delivered. Repeatedly. I think I know why.
Linden Lab recently updated its system for merchants, so they do not use a "Magic Box" server in-world, a remant of the time when the Lab purchased the retailers XstreetSL and Onrez. Now merchants who have read the notices use a direct delivery method. Note those words "who have read the notices" from Linden Lab.
Debates about Marketplace or the coming of direct delivery killing in-world real estate rage, but my concern is elsewhere. Never before have I had a Marketplace delivery to me fail.
Never.
Now both items I've purchased for the Usher avatars failed. I'm guessing that the creators have them in a Magic Box that is now useless. How many other hundreds of small merchants, no longer active in SL, have had this occur because they were not paying any heed?
I'll send the Usher avatars shopping in-world to buy what they need, but the situation brings up a larger question. With the approach of server-side baking what will happen to tens of thousands of SL users who did not get the rather obscure blog post by the Lab, some time back? Firestorm's team has warned us to be ready. Linden Lab, however, has been all wine and roses and one blog post.
Yet even with Firestorm's good advice, I would hazard a guess that many of us don't read the text on our log-in screens.
If what I see at Marketplace, among folks who could be making money, is any indicator, hold onto your prim hats.
Chaos is coming to a metaverse near you. Wait for it.
Labels:
economy,
Firestorm,
Linden Lab,
marketplace,
Poe,
Second Life,
shopping,
SL client,
students,
Usher
Thursday, August 16, 2012
A Favorite Merchant, Rediscovered
Location: Second Life Marketplace
I'm not fond of Second Life Marketplace. It makes the virtual world less a world. I do use it for last-minute purchases as well as window-shopping for a visit in SL. I salute creators like Laufey Markstein of Trident, who keep a storefront going. I like to stroll through 3D objects and not simply look at photos of them.
The closing of Morris Mertel's in-world store, some time back, saddened me greatly. But there is good news of a sort.
Back when I was first building the House of Usher, Morris was kind enough to supply it with a nice fireplace! After sitting on a few demos and buying items from Morris, I blogged about the good designs and let him know. He reciprocated with some nice gifts. I don't know that we'd have "met" in quite the same way had he not possessed an in-world store.
Linden Lab made a mistake in forcing so many creators to abandon in-world commerce. After all, the Marketplace commissions are paid in the money the Lindens themselves mint. That pricing scheme only means that merchants earn less.
But at least Morris maintains a Marketplace storefront. So visit 3D Dreamworld Studios for your medieval and renaissance furnishings, including the rats I have so enjoyed using at the Virtual House of Usher. If Morris does not have it, I bet Laufey does. So go do some shopping!
Labels:
building,
economy,
marketplace,
Poe,
Second Life,
shopping,
Usher
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