Monday, October 11, 2010
One Door Closes...Another Opens
Location: House of Usher & Reaction Grid Sandbox
It's gratifying to have someone like John "Pathfinder" Lester pick up your blog from time to time. John noted, either in a comment here or on the SLED list, that the Imprudence Viewer does still permit exports. I'd not been able to do so the other day.
Today, starting with the very door that I first built for The House of Usher, I let poor old Iggy Strangeland, my junkie stringbean avatar in Reaction Grid, give it a go.
First, Iggy in SL selected the Usher front door:
Then he saved the source file to my hard drive under, yes, "Usher Front Door." Note that any export must be wholly owned by you and textures do not transfer but can be uploaded for free (I had made every texture on the door so they did copy).
Iggy #1 logged out and Iggy #2 logged into Reaction Grid. He teleported to Sandbox Island and chose the "Import Object" option from Imprudence's File Menu.
Well, that's a door, ain't it!
I had to rescript a door-open script using my favorite Script Me! site. It's an LSL script so mileage may vary in an OpenSim grid. I put it into the door hinge and presto! Door that opens and closes.
Just the metaphor I need today. Incidentally, stability in Reaction Grid was superb. I kept Iggy Strangeland standing around while I wrote this post. He's still there.
He left a copy of the door for anyone to take. Be my guest. Just go to Sandbox Isle in Reaction Grid and help yourself. Don't let the door hit you on the way out.