Showing posts with label stonehenge. Show all posts
Showing posts with label stonehenge. Show all posts

Monday, April 26, 2010

Heritage Key: What the Educators Learned

Heesltone
Location: Ancient Britain & Egypt

Around 30 folks showed up for the meeting last Friday, and this tested the ability of Heritage Key's system to hold up under a lot of pressure. Crashes were indeed fewer, even as we all moved around more than we did last year.

In this post, I'll share my impressions of what we saw, what changed since the last visit, and what Rezzable's Team will need to consider.

Special thanks to Pavig for going above and beyond to serve as docent for one group, when another docent failed to show up. Viv and I led the other two groups.

Navigation: The Travel Center / Hub is a brilliant idea, because it's the intuitive point of departure for the past. The time-travel metaphor works better, however, than overheated teleporters. Too many educators crowded in at once. Only one of my three visitors survived the trip without crashing. The other two, who had friended me, did not relog.

Those who left for Egypt seemed to have fared better. We all gathered for some group photos at the end, near the Life on the Nile exhibits.

I am not technical enough to tell my friends at Rezzable how to fix this. But a new metaphor for travel would be counter productive... so a large-group teleport strategy, perhaps one that allows a leader to teleport a group of people at once, or a HKurl system, or a wearable customized tour HUD, or all of the above.

Rezzable's folks are clever, and I'm sure they could build something as cool as Irwin Allen's Time Tunnel!

Irwin Allen's Time Tunnel

Right now, I'd recommend two changes. First, that Rezzable remove the "Solstice" teleporter for modern-day Stonehenge and put those bound for Salisbury Plain through the one marked "Portal" so they will then choose their era. Traveling companion Hobbs joined me in making the mistake to go to modern-day Stonehenge. It was lovely but not as interactive as the ancient site. We also had a heck of a hard time getting back as there was no return teleporter we could find.

Second, Rezzable will also want to be sure that teleporters back to the Travel Center are readily available at every destination. This would avoid how Hobbs and I became stuck in the time machine, rather like Allen's hapless scientists.

Interactivity: This will be needed in all areas. I'll confine my remarks to Stonehenge, though I'm keen on seeing what my Rezzable colleagues have been doing in Amarna.

Visually, the modern circle of stones was absolutely stunning and the evocation of a Summer Solstice dawn perfect. I've spent a good amount of time in stone circles in the UK where one gets a view of the horizon. I was unnerved by how the HK build moved me, emotionally.

To keep student interest, some sort of quest / game might enhance the modern site as it has done (find that log!) in the Neolithic areas. For example, I showed Hobbs the Welsh Bluestones, the Avebury Sarsens, and the famous Heelstone just relaying on personal knowledge. A quest to find them with a prize would spur visitors to learn the geography of the site.
The Heelstone

Education & Games: There's an element of both paideia and ludus in the HK sites. The former idea, of playfulness that may not result in a goal or outcome, encourages the explorer just to look about the site. The second, with rules and outcomes, works well for educators (the Valley of the Kings segment is particularly strong here).

I hope to see more materials, however, for educators rather than for a broader class of visitor. I've suggested to Rezzable that a teacher's kiosk with possible assignments in range of disciplines could help, perhaps with links to parts of the Heritage Key Web site. Right now, it's hard to see how a teacher could structure an assignment beyond "explore all this and write about it." Since many teachers will be new to any virtual world, I'd recommend that Rezzable challenge us with an assignment competition, with small prizes going to a dozen winners.

Their projects could then become the nucleus for the Teacher's Kiosk at the Travel Center.
VWER gathers, 2
Meanwhile, I'll be looking forward eagerly to future visits the other parts of Heritage Key. I don't have nearly enough time to explore it in depth, even this summer, but I'll keep readers posted as I continue my explorations.
HK_005
Final note: I love my Neolithic log...the crazy "help the builder move the Sarsen" is perhaps my favorite bit at Stonehenge.

Saturday, April 24, 2010

Heritage Key Visit for VWER

The Heelstone
Location: Heritage Key, Solstice at Modern Day Stonehenge

I'll soon report on our visit by over 30 VWER members.

Rezzable has made many improvements since our last trip into the past.

In my next post, I'll talk about what we found, and what can be done to make large-group visits even more impressive.

Wednesday, April 21, 2010

Join Me and Go Way Back Into Time This Friday!

Which Era to Choose??
Location: Heritage Key Welcome Area

I hope you'll join Iggyo Heritage and the members of the Virtual Worlds Round Table this Friday at 1pm Pacific Time for a journey into the multiple pasts of Heritage Key's virtual world.

Visitors will be able to choose a destination: Howard Carter's camp in Egypt's Valley of the Kings in 1922, the Egyptian city of Amarna in the year 1350 BCE, or Stonehenge in several eras of its construction, from the Neolithic Era to the present day.

Tour-guides to the past will be on hand to show you the wonders of the ancient world. I'm the Stonehenge docent, and if you make any Spinal-Tap references, you will become part of the exhibit.

Once you have created a heritage key avatar at http://heritage-key.com, you may use the Heritage Key viewer, or, if you prefer, you may log in using Hippo or Imprudence. For the latter, please put the following URI in for heritage key, login.heritage-key.com

Monday, March 1, 2010

Stonehenge! In Rezzable's Heritage Key

Which Era to Choose??
Location: Collecting Logs, 2400 B.C.

I'd promised Viv Trafalgar that I'd spend time at the Valley of the Kings, and I'd feature a discussion of the HUD for exploring that region. Then I saw the Stonehenge teleporter at Heritage Key's travel center and...well, time-travelers are not supposed to be a cautious lot.

The teleporter took me to Rezzable's version of Irwin Allen's Time Tunnel, a passage to several epochs of Stonehenge's history. Now I wish I could do this in real life:

"Walk straight ahead to the center circle and select a teleporter to be transported to the Stonehenge time period of your choice."

I have a fascination with Neolithic Britain, especially the stone circles, so I had to abandon my quest to explore the Valley of the Kings and meet some of Stonehenge's builders. I began at the earliest era for the site on Salisbury Plain, the prehistoric forest of the Neolithic era. I saw bots in the distance and left my friendly druid guide behind, when I heard this:

"It looks like we've run into some builders! Go and talk to them to find out how the stones were moved. Take some time to explore the ancient forest, too...Help the builder repair his wagon and follow the 'Flora and Fauna' path to win items for your quest."

Both Flora and Fauna impressed me greatly...BIG animals back then!
Neolithic Wildlife
May I commit what historians call the "sin of presentism" to note how quickly prehistoric people destroyed the forests of ancient Britain? It seems that we moderns were not the only lunkheads...most of ancient Britain was thickly forested. No longer.

I ended up with a wearable falcon and a rather fanciful Druid's staff. I enjoyed helping the builder fix his roller for the Welsh Bluestones. I will use a similar technique, with logs, to move a 1000 pound truck box-body mounted on two I-beams at our family farm, though I'll have a John Deere backhoe and not oxen to help.

A serious footnote about how we learn from history: after reading Rodney Castleden's book about Stonehenge years ago, I moved a 10x5 foot garden shed on large PVC rollers. Call it my version of Redneck-Henge.

Already, Rezzable's Stonehenge build has incorporated the lessons of the Valley of the Kings, and it promises to equal in depth the redone VoK area or the promise of the Nile palace that Viv has mentioned to be under construction.
Give the man a log!

The build is worth walking for the lush forest prim-eval (sorry, I could not resist that) done with painstaking detail by Rezzable's team. I really felt in another time.

If only Iggyo Heritage could lose the duck walk. Animation override in the works, Rezzable?

Incidentally, how DID I get through a Stonehenge post without ONE Spinal Tap reference?

Go by the Web site from Rezzable and see if you are ready to stand among the stones. Then download the client software and go exploring!